Description
Prepare situations to disturb and entertain
10 Character Classes
The two together offer opportunities for a more narrative style of play
and perhaps even engage in a pie fight
The Ground Itself Dragon Prepare situations to disturb andThe Ground Itself is a single session storytelling game about places over time. It's about the echoes and traces we leave for others after we are gone. Drawing from a deck of standard playing cards, you and your friends answer prompts and tell the story of a place. Think about places that have been important to you; your childhood fort under the rosebush; your first apartment, the one with the view; the town where your grandmother spent her last few
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